What do you think each of these techniques achieves more successfully, and where do you see the future of modelmaking headed?

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One of the original reasons given for using miniatures and models in film is that there are certain shots that are impossible or cost-prohibitive to do in real life at full-scale, such as blowing up the White House or a skyscraper. This is, of course, a common justification also given for computer-generated imagery. As we have seen, there are some things that digital effects accomplish that real miniatures cannot, but there are also certain things that computers do not simulate as well as real life.
What do you think each of these techniques achieves more successfully, and where do you see the future of modelmaking headed?

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